In this class, we will learn a broad topics related to computer graphics: geometry, rendering, animation, imaging. We will focus on actually implementing fundamental data structure and algorithm repeatedly used over time, and students should be able to write their own graphics program. The class will also cover the state-of-the-art techniques in computer graphics related to shader, VR/AR devices, mobile GPU, modern ray tracing, and deep learning.
Instructor
Young Min Kim
Teaching Assistants
Juhyeon Kim
Cheongi Jeong
Final Project
김상민
최병욱
정의균
한이주
이민형
김용혁
이승렬
김태균
이우석
정동휘
Martin
이영선
유소헌
남형진
이소망
장호준
양승진
박기범
장연진
김하연
김기범
이준영
Copyright 2024, 3D Vision Laboratory, Dept. of Electrical and Computer Engineering, Seoul National University.
Contact: Room 916, Building 301, 1 Gwanak-ro, Gwanak-gu, Seoul, Republic of Korea